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| 48 intersect v2024 |
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Posted by: download01 - 10-10-2026, 02:19 AM - Forum: My Forum
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| 88 Inpho Photogrammetry v16 Win64 |
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Posted by: download01 - 10-10-2026, 02:17 AM - Forum: My Forum
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| UK Breaking News24x7 |
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Posted by: Davidvit - 10-09-2026, 05:21 PM - Forum: My Forum
- No Replies
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et the latest UK breaking news and global headlines with UK Breaking News24x7. Stay updated on politics, business, technology, sports, entertainment, and more—24/7 - ukbreakingnews24x7.com
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| Hollow Knight: Silksong – Mastering Sister Splinter in 2026 |
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Posted by: xtameembb - 10-09-2026, 04:57 PM - Forum: My Forum
- Replies (1)
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In the sprawling, treacherous world of Hollow Knight: Silksong, few encounters test a player's mettle quite like the battle against Sister Splinter. As of 2026, this boss remains a notorious roadblock for many adventurers navigating the thorny depths of Shellwood. While Sister Splinter's individual attacks are relatively simple to read, the cluttered arena—filled with spiky brambles and relentless flying minions—can quickly turn the fight into a chaotic nightmare. However, with the right approach and a keen understanding of her patterns, players can transform this daunting challenge into a manageable skirmish.
![[Image: 6ac830efc1f880fd2a0ec22cKNIfG7Oo07]](https://seogc.fp.ps.netease.com/file/6ac830efc1f880fd2a0ec22cKNIfG7Oo07)
?️ Where to Find Sister Splinter and the Nearest Bench
Sister Splinter resides deep within the heart of Shellwood, a region marked on the map. She guards the path to the wall jump ability, a crucial upgrade that opens up new exploration avenues. To reach her, players must first unlock the elevator that provides easy access to her chamber. Once unlocked, it's wise to rest at the bench near the center of Shellwood for the shortest runback. This bench costs 50 rosaries to unlock, so players should ensure they have enough currency on hand. From the bench, take the elevator up, enter the room to the right, and platform across and up the room. A series of pogo jumps across flowers will lead leftward into the boss chamber.
![[Image: 6ac830fa858a5ca4d36044a8tEUz4fLg07]](https://seogc.fp.ps.netease.com/file/6ac830fa858a5ca4d36044a8tEUz4fLg07)
⚔️ Phase One: Keep the Arena Clear
In the first phase, the priority is maintaining a clean arena. When Sister Splinter retreats into the ceiling, spikes will slam down shortly after. These can be broken with a few hits. Players shouldn't waste time destroying every spike, but clearing those that restrict movement is essential. Her attacks come in sets of three, alternating left and right strikes. Beams of light telegraph incoming spikes, providing opportunities to dodge and heal. Staying on the correct side of her attacks allows for consistent damage. When staggered, she falls to the floor—players should move away to avoid impact damage, then use the opportunity to land hits or heal.
![[Image: 6ac830fd578d6d4c5a232b66498y4C9H07]](https://seogc.fp.ps.netease.com/file/6ac830fd578d6d4c5a232b66498y4C9H07)
? Phase Two: Manage the Minions
Phase two escalates the chaos. Sister Splinter summons flying enemies at the start, giving players only a few seconds to react. Instead of trying to melee them, use the Silkspear attack if silk is available—it kills them in one hit, preventing the pace from slipping. She continues to spawn flyers throughout the fight, so silk should be reserved for eliminating them rather than healing. Notably, her own attacks can kill these minions if they are in the path, which can be used to the player's advantage. If brambles accumulate too quickly, Silkspear can also one-shot them. Equipping a tool like the Longpin (found in a side room in Shellwood) or the Straight Pin as a backup is advisable.
Phase
Key Threats
Strategy
One
Spike drops, left/right strikes
Clear key spikes, dodge, punish staggers
Two
Flying minions, increased brambles
Use Silkspear on minions, stay aggressive
?️ Tips for Success
Stay aggressive: Passive play allows Sister Splinter to control the arena.
Use Silkspear liberally: It's the key to managing both minions and brambles.
Heal only during safe windows: Such as when spikes are telegraphed or after she is staggered.
Keep moving: Don't let yourself be cornered by spikes or flyers.
? After the Fight
Upon defeating Sister Splinter, players should exit the arena to the left. In the area beyond, a statue awaits—binding to it grants the wall jump ability. This ability is essential for reaching the boss fight above Bellhart and progressing through the first act of Hollow Knight: Silksong.
In 2026, with the game's community still thriving, Sister Splinter remains a rite of passage. By keeping the arena clear and using the right tools, players can overcome this thorny adversary and continue their journey through the hauntingly beautiful world of Pharloom. Whether you're a veteran or a newcomer, these strategies will help you turn a nightmare into a breeze.
If Sister Splinter has reignited your appetite for tough, atmospheric action-platformers, you might be looking for the next challenge to sink into after Pharloom. That's where DealNest comes in—it's a handy place to browse PC game discounts across a range of genres, so you can line up your next metroidvania or indie gem without paying full price. Whether you're hunting for something as demanding as Silksong or just want to bulk up your backlog, checking DealNest between sessions can be a smart move.
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| Silksong Act 2 Guide: Essential Steps and Where to Go First |
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Posted by: xtameembb - 10-09-2026, 03:50 PM - Forum: My Forum
- No Replies
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After defeating The Last Judge and triggering the Act 2 cutscene, Hornet finally enters the Citadel in Team Cherry's Silksong. Unlike the more linear Act 1, Act 2 opens up a sprawling, interconnected map that has left many players wondering: what should they do first? With the game now well into 2026, veterans and newcomers alike continue to seek direction. This guide breaks down the most important early objectives in the Citadel, from buying maps to hunting the Threefold Melody.
![[Image: 6ac830fd184386ce3f26930fUtROXLgI07]](https://seogc.fp.ps.netease.com/file/6ac830fd184386ce3f26930fUtROXLgI07)
1. Purchase the Grand Gate Map (40 Rosaries) ?️
The very first thing players should do in Act 2 is buy a map. Unlike Act 1, where maps came from NPCs like Shakra, most Citadel maps are sold by machines. In the first room of the Citadel, players will find one such machine. Interact with it and pay 40 Rosaries to receive the Grand Gate map. This small zone connects the Blasted Steps to the larger Choral Chambers above, but it is a crucial starting point.
2. Grab the Free Underworks Map
From the Grand Gate map machine, head right and drop down into The Underworks. This eerie sub-area is filled with forced labor bugs and deadly fans that deal two Masks of damage. Traverse upward until you spot a sign with lines and shapes. Enter that room to find the Underworks map pinned to a board — it costs nothing. Then continue upward to reach the Choral Chambers.
![[Image: 6ac8310573a62155bc0ea107ympJFwMQ07]](https://seogc.fp.ps.netease.com/file/6ac8310573a62155bc0ea107ympJFwMQ07)
3. Buy the Choral Chambers Map (70 Rosaries) and Find Ventrica
Continue through the Choral Chambers until you reach another map machine at the start of a long, slightly angled room with three enemies. Purchase this map for 70 Rosaries. Then go left to discover your first Ventrica station, a fast-travel point that will prove invaluable later.
4. Unlock the Shortcut to The Slab ?️
Normally, reaching The Slab requires players to let Hornet get captured by a large enemy in the Deep Docks. However, there is a shortcut on the left side of the Choral Chambers. This path connects almost directly to a Bench and the Slab Bellway station. Why is this important? Because later, players must return to the Slab Bellway to reach Mount Fay, which contains a powerful movement item — but only after acquiring the Clawline ability somewhere in the Citadel.
![[Image: 6ac8310c5dfd1fa65d4e04b1uJbQPcFd07]](https://seogc.fp.ps.netease.com/file/6ac8310c5dfd1fa65d4e04b1uJbQPcFd07)
5. Defeat the Cogwork Dancers ⚔️
At the very top of the Choral Chambers, players will face the Cogwork Dancers, the first major boss of the Citadel. This fight is not the hardest in the game, but it is one of the most tragic and beautifully designed. Hornet battles two dancers who move in time with the music, telegraphing their attacks. The fight has three phases as the song accelerates. After defeating one dancer for the third time, it is destroyed. The remaining dancer continues alone in a somber fourth phase. After winning, players unlock the Cogworks Core below and the rest of the Choral Chambers to the right.
![[Image: 6ac831149cbfe394373d33fd2pWbsIiH07]](https://seogc.fp.ps.netease.com/file/6ac831149cbfe394373d33fd2pWbsIiH07)
6. Ring the Grand Bell to Unlock Songclave ?
After the Cogwork Dancers, head right — carefully jumping over two tough, large enemies — to reach a strange building on the far top-right of the Citadel. Enter and ring the bell inside to spawn a bench. Outside, an NPC named the Caretaker asks if you rang the bell and warns that it will call pilgrims. Later, this spot transforms into a new town hub called Songclave. The Caretaker may be annoyed, but players can now fulfill Wishwall requests from pilgrims.
![[Image: 6a9e47977926ed358bfb8bfeczg0PKy807]](https://seogc.fp.ps.netease.com/file/6a9e47977926ed358bfb8bfeczg0PKy807)
7. Locate the Grand Bellway in Choral Chambers
Make your way to the far bottom-right of the Choral Chambers to find the Grand Bellway, a Bellway station in the center of the Citadel. This provides convenient travel back to Act 1 areas, allowing players to collect missing Mask Shards, Spool Fragments, optional abilities, and complete side content.
![[Image: 6ac83123a9644106624b4ad962LJjUlt07]](https://seogc.fp.ps.netease.com/file/6ac83123a9644106624b4ad962LJjUlt07)
8. Find Pale Oil in Whispering Vaults ?️
The Whispering Vaults are tricky to reach. They can only be accessed by turning a gigantic wheel-gate so its pathway faces left to right. To get there, return to the Cogwork Dancers arena and drop down into the Cogwork Core. This sub-zone resembles the Path of Pain from Hollow Knight. Go down three floors, then loop down, right, and up to reach the other side of the central column. Use all of Hornet's movement skills and bounce off cogs with downward slashes. At the top-right, continue pogoing off moving cogs, then head right. At the end of the hallway, find a room leading to the left side of the wheel-gate. Hit the lever, cross to the right, and enter the Whispering Vaults. Somewhere inside is a Pale Oil, which upgrades Hornet's Needle for a second time, increasing damage.
![[Image: 6ac8312bbac51d492f74725fM2rOZrig07]](https://seogc.fp.ps.netease.com/file/6ac8312bbac51d492f74725fM2rOZrig07)
9. Hunt Down the Threefold Melody ?
After defeating the Cogwork Dancers, the background of their arena rotates to reveal three ominous statues. Interact with them to learn Hornet's final task: find all three pieces of the Threefold Melody and play it before the statues. The pieces are hidden in difficult, out-of-the-way areas. Two are locked behind challenging gauntlet rooms in the top-left and bottom-right of the Citadel. The third is hidden high atop the Clockwork Core. This quest will take players through the Cauldron, deeper Whispering Vaults, Bilewater, High Halls, Whiteward, Memorium, and more.
![[Image: 6ac831354e2f042e85be9663JibYZFyO07]](https://seogc.fp.ps.netease.com/file/6ac831354e2f042e85be9663JibYZFyO07)
Summary of Key Act 2 Objectives
Objective
Cost
Reward
Grand Gate Map
40 Rosaries
Map of starting zone
Underworks Map
Free
Map of sub-area
Choral Chambers Map
70 Rosaries
Map + Ventrica access
The Slab Shortcut
Free
Quick access to Slab Bellway
Cogwork Dancers
Boss fight
Access to Cogworks Core & Songclave
Grand Bell
Free
Songclave town hub
Grand Bellway
Free
Fast travel to Act 1
Pale Oil
Exploration
Needle upgrade
Threefold Melody
Long quest
Endgame progression
Conclusion
Act 2 of Silksong may feel overwhelming at first, but by following these steps, players can build a solid foundation. As 2026 progresses, the community continues to uncover new secrets and optimizations. So, what are you waiting for? Grab that map, ring that bell, and ascend the Citadel. ?
Silksong demands a lot from its players — long gauntlets, frame-perfect pogo timings, and boss fights that punish a single misread input. That kind of endurance run eventually takes a toll on your setup, whether it's a drifting analog stick, a muddy monitor, or a keyboard that has seen better days. Replacing gear mid-playthrough isn't cheap, though, so it helps to know where the genuine discounts live before committing to a purchase. DealNest gathers current offers on gaming hardware and accessories in one place, making it easier to tell a real price drop from a marketing illusion.
Not every Citadel explorer needs new equipment, of course — some are simply lining up their next adventure for the moment the credits roll. With so many metroidvanias and soulslikes arriving alongside Silksong, keeping tabs on sales is the easiest way to grow a library without draining your Rosaries. Whether you're after a bargain controller or a cheap copy of whatever comes next on your list, checking an aggregator before you buy is a habit that quietly pays for itself.
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| Serebral Palsi Tedavi Rehberi: Yöntemler, Terapi ve Cerrahi Yaklaşımlar |
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Posted by: pelin.kaya77 - 10-09-2026, 12:32 PM - Forum: My Forum
- No Replies
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Serebral Palsi ve Tedavi Felsefesi
Serebral palsi, gelişmekte olan beynin doğum öncesi, doğum sırası veya erken çocukluk döneminde maruz kaldığı hasar neticesinde ortaya çıkan, kalıcı fakat ilerleyici olmayan bir hareket ve duruş bozukluğudur. Beyindeki hasar zaman içinde büyümez; ancak çocuğun büyümesiyle birlikte kas, kemik ve eklemlerde oluşan yük dağılımı değiştikçe hareket kısıtlılıkları farklı biçimlerde kendini gösterebilir. Bu nedenle serebral palsi tedavisi, sabit bir reçete yerine her çocuğun gereksinimlerine göre şekillenen dinamik ve uzun soluklu bir süreci kapsar.
Tedavinin temel amacı, bireyin var olan potansiyelini en üst düzeye çıkararak bağımsız hareket edebilmesini, günlük yaşam aktivitelerini kendi başına sürdürebilmesini ve ağrısız bir yaşam sürmesini sağlamaktır. Çok disiplinli bir uzman kadrosu tarafından yürütülen bu süreç, çocuğun fiziksel, bilişsel ve sosyal gelişimini bir bütün olarak ele alır.
Konservatif Tedavi ve Rehabilitasyon Uygulamaları
Serebral palsi yönetiminin omurgasını fizik tedavi ve rehabilitasyon oluşturur. Teşhisin konulduğu andan itibaren başlayan bu süreç, kas tonusunu dengelemeyi, eklem hareket açıklığını korumayı ve motor becerileri geliştirmeyi hedefler.
- Fizyoterapi: Kas sertliğini azaltmak, zayıf kasları güçlendirmek ve dengeyi geliştirmek için düzenli egzersiz programları uygulanır.
- Ergoterapi (İş ve Uğraşı Terapisi): Çocuğun giyinme, yemek yeme ve kişisel bakım gibi günlük becerilerini geliştirmesine odaklanır.
- Cihazlama ve Ortez Kullanımı: Ayak-ayak bileği ortezi (AFO) gibi yardımcı araçlar, basma kusurlarını düzelterek deformitelerin ilerlemesini engeller.
- Konuşma ve Yutma Terapisi: Ağız ve çene kaslarını etkileyen durumlarda iletişim becerilerini ve beslenme güvenliğini destekler.
Medikal Müdahaleler ve Spastisite Yönetimi
Kaslardaki aşırı kasılma durumu olan spastisite, eklemlerde şekil bozukluklarına ve ağrıya yol açabilir. Bu durumu kontrol altına almak amacıyla çeşitli farmakolojik yaklaşımlar devreye girer. Ağızdan alınan kas gevşetici ilaçların yanı sıra, belirli kas gruplarındaki sertliği hedef alan bölgesel enjeksiyonlar sıklıkla tercih edilir. Botulinum toksin uygulamaları, aşırı aktif kasların geçici olarak rahatlamasını sağlayarak fizyoterapinin verimini artırır ve cerrahiye giden süreci geciktirebilir.
Cerrahi Müdahaleler: Ne Zaman ve Nasıl Uygulanır?
Fizik tedavi ve ilaç uygulamalarının eklem hareket açıklığını korumakta yetersiz kaldığı, yapısal kısalıkların ve kemiksel deformitelerin geliştiği evrelerde cerrahi yöntemler gündeme gelir. Kas ve iskelet sistemindeki kalıcı bozulmaların önüne geçmek adına planlanan serebral palsi ameliyatı, bireyin yürüme potansiyelini açığa çıkarmada, oturma dengesini sağlamada ve hijyenik bakımı kolaylaştırmada kritik bir basamaktır.
Ortopedik Cerrahi Yaklaşımlar
Ortopedik ameliyatlar genellikle çocuğun büyüme çağında, kas-kemik dengesinin bozulduğu dönemlerde uygulanır. En yaygın ortopedik prosedürler şunlardır:
- Tendon ve Kas Gevşetmeleri: Kısalmış ve eklemi bükülü tutan kasların uzatılarak hareket serbestliğinin sağlanması.
- Tendon Transferleri: Aşırı çalışan bir kasın yönünün değiştirilerek zayıf olan fonksiyonun desteklenmesi.
- Kemik Düzeltme Ameliyatları (Osteotomi): Özellikle kalça çıkıklarını önlemek veya bacaklardaki dönme kusurlarını düzeltmek için kemiklerin yeniden hizalanması.
Nöroşirürjikal Girişimler
Beyin ve sinir cerrahisi tarafından gerçekleştirilen müdahaleler, spastisitenin kaynağına doğrudan müdahale etmeyi amaçlar. Selektif dorsal rizotomi (SDR), omurilikten çıkan ve kaslara aşırı kasılma sinyali gönderen duyusal sinir liflerinin titizlikle kesilmesi işlemidir. Bu yöntem, uygun kriterleri taşıyan çocuklarda spastisiteyi kalıcı olarak azaltarak bacak hareketlerini belirgin derecede rahatlatır. Benzer şekilde, omurilik sıvısına sürekli kas gevşetici ilaç ileten intratekal baklofen pompası da yaygın spastisitesi olan bireylerde etkili bir seçenektir.
Ameliyat Sonrası Süreç ve Yaşam Boyu Takip
Cerrahi müdahale tek başına nihai bir çözüm değil, rehabilitasyon sürecinde yeni bir sayfanın açılmasıdır. Operasyonun hemen ardından başlayan yoğun fizik tedavi programı, yeni kazanılan eklem açıklığının kas gücüne ve fonksiyonel harekete dönüşmesini sağlar. Çocuğun ameliyatla düzelen anatomik yapısına uyum sağlayabilmesi için sabırlı, düzenli ve profesyonel bir rehabilitasyon takvimi zorunludur.
Serebral palsi tedavisinde en büyük başarı, multidisipliner tıp ekibi ile ailenin uyum içinde çalışmasıyla elde edilir. Büyüme çağının her evresinde çocuğun gelişimsel durumu yakından izlenmeli; ortopedik, nörolojik ve fiziksel değerlendirmeler aksatılmadan sürdürülmelidir. Doğru zamanda yapılan doğru müdahaleler, serebral palsili bireylerin toplumda kendi ayakları üzerinde durabilen, üretken ve mutlu bireyler olarak yer almasına olanak tanır.
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| Does the Norwegian Alcohol Policy Allow You to Bring Wine? |
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Posted by: cruisesfares - 10-09-2026, 12:29 PM - Forum: My Forum
- No Replies
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Under the Norwegian Cruise Line alcohol policy, guests can bring sealed bottles of wine or champagne onboard for personal consumption, although a corkage fee applies when they are consumed onboard. Norwegian currently lists a $15 corkage fee for a 750 ml bottle and $30 for a 1,500 ml Magnum. Box wine is not accepted. Other alcoholic beverages generally cannot be brought onboard, and alcohol purchased during the cruise or at ports is stored by the ship until the appropriate time for collection. Guests with a qualifying beverage package are not charged the wine corkage fee. For help, call +1-888-653-0010.
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| Hollow Knight: Silksong – Putrified Ducts Route, Loot, and Survival Guide |
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Posted by: xtameembb - 10-09-2026, 11:12 AM - Forum: My Forum
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In 2026, Hollow Knight: Silksong players are still mapping every corner of Pharloom, and the Putrified Ducts remains one of the most elusive optional regions. It is among the couple of tricky areas that are only accessed through a specific route, and the path is not in plain sight. Hornet must destroy an obstacle to reveal the entrance, which makes the journey feel like a secret within a secret. Although reaching the Putrified Ducts can be time-consuming, the area contains many points of interest that make the trip worthwhile.
The Main Route Begins in Memorium
The Putrified Ducts is mainly available from the Memorium area in Hollow Knight: Silksong. A lower part can be accessed from Bilewater, but that small section does not connect to the rest of the region. What players will find there is the Broodfeast quest and the Key of Apostate. For the full experience, the Memorium approach is required.
To start, players should enter Memorium by heading north from the Grand Bellway, all the way to the top. Next, they must use the double jump, which is a necessity, to climb the platform and access the area. In Memorium, Hornet should jump to the platform containing the lore board, then hop to the one above it. Hornet will arrive at the second level of the area, and the path will split.
Through the Enemy Corridor
Proceeding right leads to an area infested with enemies in all shapes and forms. Players must fight the small and big spiders, then keep running to stumble upon a mini-boss near the end of the path. The mini-boss can be fought or ignored completely to quickly go through the door. After that, players should look down and carefully descend the platforms to reach the bottom while avoiding the enemies that roll around. This section rewards patience more than aggression.
Go through the door to the right with the hanging sign to enter a seemingly empty room. Walk inside further and look up to find a narrow tunnel. Double jump and Clawline upward, then proceed forward to land on a bridge. At the end of the bridge is a tall climbable wall. Using a combination of skills like cling grip and double jump is essential. Between the two walls is an obstacle that can be destroyed. Carefully stick Hornet to the wall and try to destroy the rocks to reveal a path.
Head right and enter the dimly lit tunnel. Proceed further without touching the spikes, and players will eventually reach the Putrified Ducts area. It is very similar to Bilewater, especially the maggot-filled swamp that decreases Hornet's silk. Luckily, there is an item in this area that can protect Hornet from this water for a short period of time. Additionally, there is an NPC that will help reveal the locations of the fleas that were missed while exploring Pharloom.
Route Summary Table
Step
Location
Required Ability or Item
Notes
1
Grand Bellway
Double jump
Head north to the top and climb into Memorium
2
Memorium
Double jump
Jump to the lore board platform, then to the one above
3
Split path
Combat or evasion
Proceed right into the enemy-infested corridor
4
Mini-boss room
Optional fight
The mini-boss can be skipped to reach the door faster
5
Descending platforms
Careful movement
Avoid the rolling enemies below
6
Empty room
Clawline and double jump
Look up for the narrow tunnel
7
Bridge and wall
Cling grip and double jump
Destroy the obstacle between the walls
8
Dim tunnel
Spike avoidance
Reach the Putrified Ducts
9
Putrified Ducts
Silk protection item
The swamp drains silk; the item grants temporary safety
10
Lower Bilewater section
Broodfeast quest and Key of Apostate
This part is accessible separately from Bilewater
Survival and Exploration Tips
The Putrified Ducts is not a place for careless exploration. The maggot-filled swamp is one of the most punishing environmental hazards in the region because it steadily decreases Hornet's silk. Players should locate the protective item early, then use its short window to cross dangerous stretches and reach safer ground. Silk management becomes a priority, since Hornet may need healing or offensive tools while navigating enemies and spikes.
The NPC in the area is another major reason to visit. This character helps reveal the locations of missed fleas across Pharloom, making the Putrified Ducts valuable for completionists. In 2026, with many players returning to old saves or starting fresh runs, this flea-reveal service remains one of the most useful rewards in the region.
The lower section accessed from Bilewater is easy to overlook. It does not connect to the rest of the Putrified Ducts, but it contains the Broodfeast quest and the Key of Apostate. Players who only take the Memorium route may miss these items entirely. A thorough explorer should visit both approaches.
Finally, the mini-boss near the end of the enemy corridor is optional. Fighting it may feel satisfying, but ignoring it is a valid strategy for players who want to preserve health and silk. The door is close enough that a quick escape is possible. Once inside the empty room, the real challenge becomes vertical navigation: Clawline, double jump, cling grip, and a sharp eye for the destructible obstacle.
With its hidden entrance, silk-draining swamp, optional mini-boss, and flea-revealing NPC, the Putrified Ducts is more than a detour. It is a compact test of everything Hollow Knight: Silksong asks from Hornet: mobility, combat awareness, environmental survival, and curiosity. The route from Memorium is long, but every step leads to rewards that justify the effort. For players aiming to complete Pharloom in 2026, the Putrified Ducts deserves a place on the map.
Once the Putrified Ducts are fully mapped and its rewards collected, many players start planning their next journey through Pharloom or looking for another challenging metroidvania to sink into. Comparing prices before buying can make that next adventure much easier on the wallet, especially when storefront discounts rotate quickly.
For anyone hunting for a discounted copy of Silksong, a DLC, or a similarly demanding action-platformer, DealNest is worth a look. It gathers current offers in one place, so you can browse game deals today before deciding where to spend your Geo—or your real-world currency.
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| How do I use a scanner to scan multiple pages? |
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Posted by: Dataqix - 10-09-2026, 06:24 AM - Forum: My Forum
- No Replies
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In order to understand the process of how to scan a document from scanner from the scanner machine, you need to first see if there is an automatic document feeder on your printer or scanner machine. If there is, then put your papers in the right order and feed them into the feeder. If not, then you can simply put one paper at a time onto the scanner glass. Next, you need to open up the scanning program and choose the multi-page or continuous scanning function if it is provided.
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| Hollow Knight: Silksong Finally Made Me Love Metroidvania Combat |
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Posted by: xtameembb - 10-09-2026, 05:39 AM - Forum: My Forum
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Combat is my love language. Whether I'm blasting Covenant in Halo, timing parries in Clair Obscur: Expedition 33, or flowing through a room of goons in Batman: Arkham, I stick with games because the fights feel good. I can forgive a mediocre story if the combat sings. I cannot forgive a masterpiece that makes me feel like I'm swinging a pool noodle. So when Hollow Knight: Silksong finally arrived, I wasn't daydreaming about lore or biomes. I was here for the violence. In 2026, after years of waiting, I can finally say it: Silksong's combat has its hooks in me, and I am not asking for help.
![[Image: 6ac830fec2609a8eacb053d2b1ihchQB07]](https://seogc.fp.ps.netease.com/file/6ac830fec2609a8eacb053d2b1ihchQB07)
I have always been a little scared of Metroidvanias. The open maps, the backtracking, the 'where was that one cracked wall from four hours ago' feeling — my brain just blue-screens. If a Metroidvania doesn't grab me with its mechanics, I'm gone. The original Hollow Knight, great as it is, almost lost me. Its art, enemies, and lore are legendary. Its combat, though? Floaty. Simple. In those first few hours, before movement abilities, fights boiled down to hitting one attack button, stepping away from danger, and pogoing off enemies like a very goth trampoline. It worked. It just didn't make me lean forward in my chair.
Silksong's Tool System Is The Build Diversity I Craved
Silksong fixes that within its opening hours. The tool system is the big reason. You get red, blue, and yellow slots early, and each color does a different job. Red tools are usually offensive toys like throwing knives. Blue tools give passive buffs, such as faster silk regeneration. Yellow tools often help with exploration. Suddenly I'm not just Hornet; I'm Hornet with a curated little murder kit.
Tool Color
Main Role
My Favorite Use
Red
Offense
Throwing knives when I panic
Blue
Passive buffs
Faster silk regen for healing
Yellow
Exploration
Finding secrets I definitely missed
![[Image: 6ac83106e53e9f1746e5cdedUwhccM6C07]](https://seogc.fp.ps.netease.com/file/6ac83106e53e9f1746e5cdedUwhccM6C07)
This is the depth I wanted in 2017. And it gets better with Crests. Crests change Hornet's moveset and offer different tool slot combinations. They don't just nudge numbers; they alter how you play. The new diagonal air attack, which I initially side-eyed, starts to feel natural once you find the right Crest. Build diversity in a Metroidvania? Don't @ me, but it's about time.
![[Image: 6ac83112ef919f317a3e5d83m9MzCvW007]](https://seogc.fp.ps.netease.com/file/6ac83112ef919f317a3e5d83m9MzCvW007)
Movement Abilities Make Every Fight A Dance
Within the first few hours, you will likely unlock Swift Step and Drifter's Cloak. Swift Step lets you sprint and dodge. Drifter's Cloak lets you glide for a few seconds. On paper, that sounds like standard platformer stuff. In combat, it is transformative. Bosses love to dash around like they drank twelve espressos, and these abilities let me close gaps or hover above the chaos. I stop feeling like a tourist and start feeling like a predator.
![[Image: 6ac8311535aac925408f2afcExzKpPli07]](https://seogc.fp.ps.netease.com/file/6ac8311535aac925408f2afcExzKpPli07)
The parry has also received an upgrade. I still find it a bit too risky to spam, because I enjoy having health, but the seemingly larger window encourages me to actually try. When I nail a parry, I feel like a genius. When I miss, I feel like a bug who has made poor life choices. That risk-reward tension keeps every encounter spicy.
Why Silksong's Combat Finally Clicked For Me
The magic is that all these systems are present early. You don't have to beat half the game before combat becomes interesting. Tools, Crests, Swift Step, Drifter's Cloak, and a friendlier parry combine to make moment-to-moment gameplay riveting. Even when I'm being pulverized repeatedly by the Savage Beast Fly's RNG army, I'm not bored. I'm annoyed in the best way. I'm learning. I'm swapping tools. I'm trying a new Crest. I'm not crying, you're crying.
![[Image: 6ac831183de234adce3c02eeFMWiRwyb07]](https://seogc.fp.ps.netease.com/file/6ac831183de234adce3c02eeFMWiRwyb07)
Hollow Knight: Silksong did not just give me a new world to explore. It gave me combat that respects my time and my thumbs. It turned a genre I usually admire from a distance into something I want to master. In 2026, with so many games fighting for my attention, that is a rare and beautiful thing. Now if you'll excuse me, I have a Savage Beast Fly to bully, and this time I have knives.
Of course, all this combat mastery is only half the battle — the other half is actually affording the games you want to play. Between new releases, lingering sales, and the occasional impulse buy, keeping track of what's actually a good deal can feel like its own boss fight. That's where a game price tracker like DealNest comes in handy — it monitors prices across stores so you can spend less time refreshing pages and more time actually playing.
Whether you're hunting for a deal on the original Hollow Knight, waiting for Silksong's first discount, or just building a backlog you'll never finish, having a reliable price tracker means more money for the games you actually want to play. And after the beating Silksong's bosses have given me, I could use a win that doesn't involve a parry. If you're similarly budget-conscious, it's worth a look.
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